Kanjo Ejji
Tuesday, 29 September 2026
GTA VI Trailers
Tuesday, 25 August 2026
T-18 Tank Mecha
While I have been taking a break I have been working on a small project, creating a model of a Mecha based on a T-18 Russian Tank. It isn't complete but I wanted to share what I have done so far.
I used blueprints to make the body as close to the original T-18 Tank as possible, and made small adjustments to size to fit the Mecha aesthetic better. I originally had the rear engine modelled too but it made the build too back heavy.
The arms and legs are additions I made without reference, but I tried to keep more of the flat, angled panels the rest of the tank used. I made the feet with a ski mode and a grip mode as I planned the mech to be in a snow and ice climate.
Tuesday, 3 February 2026
Associate Motion Capture Specialist at Rockstar Games
I've been putting off updating my website the last few years as I had a job at Rockstar Games as an Associate Motion Capture Specialist for two and a half years. Due to the nature of work at Rockstar there wasn't much I can update on, but it was a good experience with good people.
Seeing the people working at Rockstar, a triple A games company with some of the most well known games be so human and down to earth did make me smile. Being able to give my own input and have it visibly affect the project was always amazing to see.
Now I'm giving myself a break from work, ever since I left university I've either been on jobsearch or in a job. I'm still slowly looking at job opportunities but it's not my focus. For now I'll see what comes next.
Thursday, 7 July 2022
Games Technical Instructor at Staffordshire University
It's been a while since my last update, but since last year I've been working at my old university, Staffordshire University as a Technical Instructor for Games and Visual Effects. The job itself covers a number of things ranging from teaching to supporting staff and students with hardware, software and anything games related.
In particular I've been in charge of their motion capture stage, the largest in UK education. It uses Vicon mocap software and hardware, and I had worked with their system since I was a student here, so it didn't take me long to adjust to any new changes.
I was unsure of the teaching aspect at first, teaching students to use mocap and overseeing their sessions but I ended up giving sessions pretty naturally, and have been hearing good things from both students and staff.
Seeing the university again and students working on various projects has made me want to work on games and animation again, and I've been able to work on a small project in some spare time. I plan to show some of my progress here soon, so I hope you look forward to it.
Friday, 19 March 2021
3D Animation Showreel - March 2021
A showreel showing some of the work I did at Keyframe Studios for Dead Pixels. There's a focus on action here, between the animations and song I chose. Once more of the work I did comes out I hope to put them together for another showreel.
Thank you for watching and I hope you enjoy!